Lagging in Co-op

 
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Doom 3



Joined: 18 Jan 2006
Posts: 8

PostPosted: Thu Jan 19, 2006 1:24 am    Post subject: Lagging in Co-op Reply with quote

Will toning down the graphics/shadows help reduce the lag problem?
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XxLaVaxX
LMS Fanatic


Joined: 15 Feb 2005
Posts: 245
Location: Houston,TX

PostPosted: Thu Jan 19, 2006 1:26 am    Post subject: Reply with quote

possibly
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Doom 3



Joined: 18 Jan 2006
Posts: 8

PostPosted: Thu Jan 19, 2006 1:31 am    Post subject: Reply with quote

but everyone else lags also - will it help just me or everyone?
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TA_Alucard
leet Beta Tester


Joined: 29 Dec 2005
Posts: 585
Location: Maineville, Ohio

PostPosted: Thu Jan 19, 2006 2:48 am    Post subject: Reply with quote

If you are the host, your screen lag effects all clients that join. The less computations that your computer and monitor need to do makes your gameplay run faster. If you want to check your frame rate, go to your console and type com_showfps 1. After doing so, you should see numbers at the top right hand corner of your screen. Typically, 20 fps is playable. 15 is pushing the limits of gameplay. Anything below that just sucks.
With all that info, reducing your graphics most definitely should help reduce lag. The only time your screen lag effects other people is if you're the host of a non-dedicated server.
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